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The History of the Amiga: Part 3
(page 2)
The 3.5 announcement seemed to pacify the Amiga community for
awhile. Since the Commodore bankruptcy, Amiga users, not necessarily
masters of their own domain, had become
masters of the waiting game, and this gave them something new to
wait for. Alas, when the second half of 1998 rolled around, there
was no new OS release in sight. Surprise, surprise. Amiga
International had missed their first of many deadlines.
Gateway knew they needed to do something to silence the growing
rumblings, so in September of 98 they formed a second subsidiary
called Amiga Incorporated. It was announced that Amiga International
would be in charge of sales and marketing and Amiga Inc would focus
on future development for the Amiga.
It is important to point out at this time that hardware
development in the Amiga realm was not entirely inert. Even though
nothing was coming out of Amiga itself, 3rd party companies did
their best to hack new hardware onto the old Amiga hardware. It was
far from an ideal solution, but it was something, and kept old
Amiga's at least useable.
The two most important areas of development were PPC boards and
graphics cards. Phase 5 technologies decided to take it upon
themselves to bring PPC to the Amiga in the form of 68k/PPC
coprocessor boards. The OS still ran on the 68k chip but apps
written for the board would use the PPC through a special ppc
library. On the video front, 3rd party video cards gave the Amiga
true 24bit support.
Unfortunately, the various bankruptcies and general lack of
development from the Amiga's line of parent companies had long since
scared away any real software developers, leaving only scattered
hobbyists and lone programmers to provide all 3rd party software for
the platform. Even infamous coder "Ook", author of new8n1.device,
retired to obscurity during this time.
So it was that when Doom went open source and a port came out for
the Amiga, it was big news. The Amiga, once the first system to get
the top games, was celebrating the port of a 5 year old PC game. It
was a sad day, but many Amiga fans were so starved for decent
software at this point that they didn't notice the implications.
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| Amiga users went from looking down their
noses at Doom, to proclaiming it as a new religion. |
1999: Our Cover is Blown
Gateway had managed to string the Amiga faithful along for a
couple of years and finally decided they could start to reveal their
insidious plans.
So far, Gateway had maintained the popular notion that the Amiga
would move to PPC. They seemed to change their mind on an almost
weekly basis on how this would be accomplished, but generally it
involved no direct action or investment on their part. One example of this was an
announcement posted on the Amiga Inc site officially endorsing
Phase5's PPC boards as the official future of the platform, only to
rescind the statement a week later stating that the message had been
posted without approval. They were clearly running a tight ship.
In reality, the digital convergence project didn't
need PPC. Gateway began to reveal their cards and announced their
digital convergence plans to a somewhat incredulous Amiga community.
Gateway wasn't insane though, and kept alive the notion that their
would be a next generation system in coordination with the digital
convergence stuff.
It was announced that the new Amiga would use a top-secret processor
and use a third party kernel for the OS. This, of course, led to
widespread rampant speculation. Amiga users by now had proven to be
the masters of widespread rampant speculation. Gateway, for their
part, had proven to be the masters of
distraction.
There was also talk of an unnamed chip, dubbed MMC (Monster Mystery Chip) by the Amiga
community. Performance indicators, likely produced out of thin air, suggested the chip was capable of
400 million pixels/second.
So let's sum up: The next generation Amiga would use a mystery
CPU, have a mystery chipset, and use an unrevealed OS kernel.
Fittingly enough, it would also have phantom users, since it never
ended up being produced.
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| This rebadged VCR was supposedly what
Gateway's mysterious Amiga was going to look like. |
Soon, Amiga Inc released a road map for how they would accomplish
their dubious plans. A developers system was said to be released in
November, and creative Amiga users dubbed it the "November Box". In
a controversial move, however, the developers system would use an
x86 Intel processor. This led to an outcry from the anti-pc denizens
of the Amiga community who feared they'd no longer be able to wear
their nifty "Intel Outside" t-shirts and headbands. The
guys with the "Intel Outside" tattoos on their asses proved to be
absolutely
inconsolable. The word
"betrayal" was bandied about, and Amiga Inc rushed to reassure
everyone that the x86 system was just a transitional thing. The
final version, they said, would run on a yet unrevealed processor.
This silenced some, but there were still grumblings. Especially
among the aforementioned tattooed people.
The developers system would run a beta version of AmigaOS called
AmigaOS 4.0, and it too would merely be transitional. The final
finished product would be labeled AmigaOS5.0 and would be released
in 2000 with the new Amiga.
After rumors of a deal falling through with Be to provide the
mystery OS kernal for the new OS, it was eventually announced that
QNX would be the new OS partner. Amiga users quickly jumped on the
QNX bandwagon and proclaimed it to be the greatest thing since QNX.
Time passed, as it has been known to, and 9 months later QNX
released screenshots of the new system they claimed to have been
working on for Amiga enthusiasts. This created some excitement among
the Amiga faithful. 9 months of speculation and finally something
that looked like progress! We were on our way now!
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| One of the infamous screenshots released
by QNX the day before the rug was pulled out from under
them. |
The very next day, however, Amiga issued an announcement that QNX were no
longer the OS partner for the AmigaNG. Instead they would use the
Linux kernel.
Amiga users cried out in unholy outrage and rioted in the virtual
streets. Amiga users had had 9 months to fall in love with the
notion of the scalable and much respected QNX, and merely 24 hours
after finally seeing some screenshots they had been told it was not
to be. The linux kernal was viewed as monolithic in comparison, and
seemed to be an indication that Amiga was starting at square one
again.
In fact, it is not entirely clear why Gateway had a falling out
with QNX.
Ultimately, it didn't matter. Gateway, remember, had only started
this whole thing to play around with set top boxes and piss off
Microsoft. An entire book could be written about the final moves of
the Gateway era, and if Stephen King ever writes it, I suggest
waiting to see the movie. It sort of played out like this:
Gateway Executive #1: "Sweet Lincoln's mullet! This set top box idea is sounding like it's
taking off. IBM just announced that the pc as we know it is dead.
We'd better not let this Amiga thing get away from us."
Gateway Executive #2: "Yes, there's only one logical thing to do.
Let's fire everyone and put someone else in charge. Then let's cut
his budget to almost nothing."
Which is exactly what they did. And then Microsoft announced they were
working on something called the Xbox...
Gateway Executive #1: "Great Caesars Ghost! Did you hear? Microsoft has caught
on to the set top box thing. They're making something called the
Xbox. It even has box in the title! Ours doesn't have box in the
title! We're doomed!"
Gateway Executive #2: "Sweet Zombie Jesus! Get rid of the Amiga shit fast. We don't
want Gates pissing on our graves."
And so, after a long period of painful silence, it was announced
that Amiga had been sold once again. This time to a company called
Amino which had been formed for the sole purpose of buying the
assets. The company consisted of former Amiga employees hired during the
Gateway era, led by Bill McEwen and Fleecy Moss.
Alas, 7 years after the Commodore bankruptcy, Amiga was starting over
once again.
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| The Xbox turned out to be a game console,
not a set top box. Gateway wasn't available for comment. |
Unfortunately, since McEwen and Moss had entered the Amiga scene
during the Gateway era, their perception of where to take the
company was the same as Gateway's. Amino, after taking the name
Amiga Inc, proceeded to pursue plans to continue the Amiga Developer
Environment, an attempt to use the Amiga name for portable devices
and whatever else the current buzz word was.
How did they do this? By announcing strategic partnerships, using
marketing double talk, and generally not actually producing
anything. The Amiga would have been truly done for if not for one
simple decision. Amiga Inc, while they slowly pissed away investment
capital, decided they would license the old Amiga OS and related
technology to whoever wanted it.
A company named Hyperion, which had carved a niche porting old PC
games to the Amiga, stepped forward and acquired the license to
AmigaOS. They would attempt to do what had been proposed for years
and never accomplished. They would port AmigaOS to PPC and implement
modern features.
More importantly, the nature of their agreement with Amiga Inc
insured that they would be able to finish their project even if
Amiga Inc went bankrupt and ceased to function, something which
seemed increasingly likely.
Of course, the new OS would be useless without accompanying
hardware. A UK computer retailer stepped forward and announced they
would produce a motherboard for the new OS called the AmigaOne.
This all sounded like great news, but the Amiga community had
been promised these things before and seen it all go south. And when
I say south, I mean well passed the Mason Dixon line. Why
should they believe it this time?
By 2003, the initial AmigaOne motherboards were in user's hands,
and though they had to run Linux initially, it was the first time in
about a decade that new Amiga hardware had been produced. By 2004,
beta versions of OS4 were released and Amiga users rejoiced. Well,
the few that were left rejoiced. Everyone else in the world
completely failed to notice.
2005 finally saw a PPC Amiga the likes of which Petro had first
intimated 8 years before. But was it too late? OS4 was a huge
upgrade to OS3.1 which had been released over a decade earlier, but
the Amiga no longer had the huge technical advantage it had in 1985.
And of course, all of the third party developers were long since
gone. If Amiga was going to make a comeback, something strange
and unforeseen would have to happen.
Which pretty much brings our story to the present. Where do
things go from here? Only time will tell. So go put your radiation
suit on, have a burrito, and check back here in 20 years.
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